#include <Uefi.h>
Go to the source code of this file.
◆ LIST_CHUNK_ID
#define LIST_CHUNK_ID "LIST" |
◆ PAL_CHUNK_ID
#define PAL_CHUNK_ID "PAL " |
◆ RDIB_CHUNK_ID
#define RDIB_CHUNK_ID "RDIB" |
◆ RIFF_CHUNK_ID
#define RIFF_CHUNK_ID "RIFF" |
◆ RIFF_CHUNK_ID_SIZE
#define RIFF_CHUNK_ID_SIZE 4 |
◆ RMID_CHUNK_ID
#define RMID_CHUNK_ID "RMID" |
◆ RMMP_CHUNK_ID
#define RMMP_CHUNK_ID "RMMP" |
◆ WAVE_CHUNK_ID
#define WAVE_CHUNK_ID "WAVE" |
◆ WAVE_CUE_CHUNK_ID
#define WAVE_CUE_CHUNK_ID "cue " |
◆ WAVE_DATA_CHUNK_ID
#define WAVE_DATA_CHUNK_ID "data" |
◆ WAVE_FACT_CHUNK_ID
#define WAVE_FACT_CHUNK_ID "fact" |
◆ WAVE_FILE_CHUNK_ID
#define WAVE_FILE_CHUNK_ID "file" |
◆ WAVE_FORMAT_CHUNK_ID
#define WAVE_FORMAT_CHUNK_ID "fmt " |
◆ WAVE_FORMAT_EXTENSIBLE
#define WAVE_FORMAT_EXTENSIBLE 0xFFFE |
◆ WAVE_FORMAT_PCM
#define WAVE_FORMAT_PCM 0x0001 |
◆ WAVE_LABEL_CHUNK_ID
#define WAVE_LABEL_CHUNK_ID "labl" |
◆ WAVE_NOTE_CHUNK_ID
#define WAVE_NOTE_CHUNK_ID "note" |
◆ WAVE_PLAYLIST_CHUNK_ID
#define WAVE_PLAYLIST_CHUNK_ID "plst" |
◆ WAVE_SILENCE_CHUNK_ID
#define WAVE_SILENCE_CHUNK_ID "slnt" |
◆ WAVE_TEXT_DATA_CHUNK_ID
#define WAVE_TEXT_DATA_CHUNK_ID "ltxt" |
◆ WAVE_WAVE_LIST_CHUNK_ID
#define WAVE_WAVE_LIST_CHUNK_ID "wavl" |